In my previous blog post, I discussed many different considerations for getting started with VR but would like to take a step back and explain the different aspects of AR and VR to help you decide which makes the most sense to meet your objectives.
Immersive technology (AR/VR) is rapidly changing and the terms and acronyms surrounding it are evolving just as quickly. As more terms appear, the lines become less clear and, sometimes, conflict with each other. Additionally, as the technology (especially the hardware) evolves, it continues to become more similar than unique. Therefore, for the sake of simplicity, I’m going to discuss immersive technology using the concept defined in 1994 by Milgram and Kishino of a Reality-Virtuality Continuum (see figure below).