Virtual Reality App
The Student Learning VR App, created for the Council for Global Exchange (CEGX), is a virtual reality (VR) educational application developed for use with the Oculus Rift headset. This client wanted to create virtual reality demo applications with real-world scenarios to help children in foreign nations learn English. The first iteration is intended for younger children, categorized into age groups, in South Korea with English lesson demos designed for each age grouping. The English lesson demos take the children into a virtual world and provide different learning environments with some being story-oriented and others action-based.
- Virtual reality learning environment utilizing the Unity engine and Oculus SDKs.
- Xbox controller integration creating a fun, interactive educational experience for students.
- 3D design, animations and modeling to create a with real-world scenarios for the lesson demos.